Demystifying VR Distribution Platforms


After we’re creating virtual reality (VR) articles of any kind, for example animated learning adventures or 360-degree videos used for training simulations, we need to choose how to disperse the experience. In other words, that customers and/or team members can see our expertise what platform will we utilize? We’ve got several options, such as curated platforms, open platforms, and white label platforms. In this guide, we’ll have a closer look so we can choose and organize our projects.
Open or platforms that are free
The available or free platforms are traditional video and social networking sites that allow for 360-degree video and recorded (non-interactive) VR content supplies. They’re a free and simple way to distribute content. The content can be monetized with advertisements, however eLearning professionals may want ads showing within eLearning experiences and their practice simulations. These platforms offer almost no customization or branding. Not all VR headsets are supported, and stereoscopic viewing is not an option. In other words, videos are typically viewed by people in players on 2-D screens, which supplies a suboptimal experience for immersive content.

Platforms decide which VR and 360-degree video content to publish in their channel. This type of platform is typically used for sharing content. Curated platforms are a perfect distribution channel for businesses that favor a content site that is selective. This can be preferable to using an open platform and that may be littered with countless other content like 2-D videos. Curated platforms additionally promote high-quality content or trending.
It is well worth noting that platforms have terms of support. They don’t offer brands or any customization. Not all VR headsets are supported on the curated platforms. For example, WeVR Transport works with HTC Vive and GearVR headsets.
However, platforms that are curated only have high-quality content only because they select which articles to disperse. Curated platforms provide the flexibility to print content privately or openly to professionals. By way of example, an eLearning practitioner to generate a 25 letter-long download code that can be given to team members for enterprise-use apps is allowed by Oculus Keys. ELearning professionals can potentially monetize content via platforms, and platforms may actively promote content. However, eLearning professionals do need monetization or marketing for their coaching experiences. Finally, and possibly most significantly for many training adventures, curated platforms encourage interactive content, not just videos and VR animations that were recorded.
The platforms that are curated that are most typical include:
Samsung XR (, Samsung XR cellphone, Gear 360 Manager program)
Oculus (Oculus Shop, Oculus Keys, Oculus Release Channels)
VIVEPORT (such as HTC VIVE Focus VR headsets only used only for enterprise/commercial instruction, simulation, and product layout purposes)

White label platforms would be the alternative for distributing both VR articles and 360-degree videos. White label platforms operate on any VR headset. They allow creators to control visitors’ experience. By way of example label platforms don’t generally allow visitors to view unrelated to the coaching expertise, and the experience can be designed solely with an organization’s branding. The experiences can also be kept completely confidential, which is a factor for L&D projects that were proprietary. White label platform businesses will develop VR and 360-degree video articles to you from scratch, occasionally offering that as their main business model, though they might not have experience in generating eLearning simulations and coaching experiences.
The downsides to white label platforms are that they can be very expensive and time-consuming for generating and distributing articles. Formatted and then articles might need to be re-uploaded for a new label platform, if the platform company goes out of business. This is true for platforms but that threat is much smaller, as platforms have been owned and handled by corporations.
Selecting your option
The VR distribution platform landscape is ever-changing, however, there are. If you want to print 360-degree videos and have a restricted budget the free platforms would be your very best option. The curated platforms are a fantastic alternative, if you have a small budget or need to create VR adventures. If you need an experience, have a budget, and don’t have the expertise to come up with VR content yourself, then white label platforms would be the thing to do.


1 thought on “Demystifying VR Distribution Platforms”

  1. Like!! Great article post.Really thank you! Really Cool.

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